communicating with digital natives

On short notice I was asked to make a presentation at Pine Manor College in Brookline, MA,  August 27th. The meeting was a collaborative meeting between faculty from New England Institute of Art and Pine Manor College.  I talked about communicating with digital natives.  It was more of a lively discussion and it was GREAT to talk to peers since we all are basically the digital immigrants. 🙂

This is the graph I made to begin the discussion.  Of course there is much more to digital natives that I did not include here, but that is for another discussion.

Based on this graph of the current ‘learning nature’ of our students, here were my initial questions were based on current challenges teachers face:

  • Do digital natives think differently?
  • what are the ways we can communicate digitally to digital natives?
  • what type of digital media do they know as opposed to what students know?
  • do those students who have the skills for gaming and texting also have the skills to use new media?
  • how do we try and instill in them the soft skills – ceativity, innovation, discipline, communication, socialization, team work etc. in such an environment?

We have challenges there but we also have opportunities:

  • we are all in a learning phase
  • we are in a transitional period between old ways of teaching and new, which will determine the future of teaching [because after that, the digital natives will take over and it will be they who are the teachers of the future]

gaming with javascript

I was totally into two workshops – both about gaming, and in the end I chose to go to this one.

Teaching basic game programming using Javascript

Presenters: Phillip Chang and Pennsylvania Wu.chang

Need a language: why use Javascript

easy to learn, loosely design structure, cross-platform, os independent, high fault tolerance, require no installation, no complicated compilation, no initial investment – preferably open source. Javascript is a good candidate.

Advantages: loosely designed, cross platform, open source, test games immediately

Disadvantages: scripts, not self-executable programs, poor support on audio and visual efforts, poor support on 3D graphics programming, programmers have less controls on outputs.

wuJavascript browser game: structure is html page layout, css, javascript application.

Professor Wu showed examples of some games and showed their code. Games like Pacman, shooting aliens and Tetris. Games can be animation, handling user inputs, sprite programming, object movement, collision detection [motion], adding sound effects, artificial intelligence.

Javascript is easy to learn and implement, function sufficient, reduces the complexity level of teaching, motivates students by sharing their games online.

There are still problems cross-browser, but maybe we can just write a code to detect the browser first and use the programming based on it.

Javascript is not as functionable as other kinds of languages. Teaching students entry-level codes Javascript is great for that. You can also encouage the student by asking them  to upload to the web.

Remember that this is entry level for students because we see many students who are usuallydiscouraged by debugging and coding so this is a very good tool to encourage students to do gaming.

mythbusting davida with wikipedia

Very interesting assignment for students with Wikipedia.

davidaMythbusting: college students as Wikipedia editors, a surprising new pathway to information literacy.

Presenter: Davida Scharf, New Jersey Institute off Technology

Many people could use this technique regardless of the subject matter. She has been working collaboratively with another professor. [watch video Colbert on Wikiality because this is really what some people think of Wikipedia]. This is where she started her journey.

Can we make peace with Wikipedia? as librarians we thought it was great to be able to go online and find it with a question and then now with Wikipedia we hate it because people believe anything that is accessible rather than anything that is factual. She wanted to teach her students how to use it. She used to look up concepts in the Encyclopedia Britannica and not necessarily using it for citation but for understanding concepts. That is what should happen with Wikipedia.

About research papers: students think that it is usually boring, difficult, irrelevant. Professor’s challenge: need motivation for engagement. Librarian’s challenge: need to encourage self-reflection about research skills and sources.

Why Wikipedia? why did she decide to use Wikipedia? because she sees it as authentic. It has motivation and high engagement level. Also the world is the audience.

“The power of the commons is to convert the person from a reader to a writer.” [quotation]

Opportunities for learning – meeting two goals: tecg communications and information literacy through the use of Wikipedia.

Wikipedia assignments:

  • evaluate web pages: the first assignment she gives students is an evaluation of web pages. They have to go through the same criteria that she uses.
  • write Wikipedia proposal
  • edit Wikipedia
  • create online multimedia report documenting your work [ppt or video]
  • make a case for your grade [what they did right and what they did wrong and students criticze each other and then themselves]

Number 1: Web page critique: access sources, judge tone. Answser questions using evaluation criteria [view UNC handout on print sources; NJIT]

Number 2: proposal: improve wikipedia. Follow W and assignment guidelines. Use sources of good quality, appropriate, tone, scope. Page must stay active until the end of the semester.There are no good or bad sources as long as the source is appropriate to your task. Also sometimes if you put up pages other people remove them or heavily edit them etc. so the page has to stay up.

  • why is your topic worthwhile?
  • what research will you conduct to verify or document your information [remember that facts are different from opinion and facts must be properly documented and cited]
  • see our assessment rubric

The rubric:

  • is content substantive?
  • well documented
  • well connected [with links to other articles such as “see such and such a link”]
  • suited to target – [understanding the audience and what segment of the world is interested in your entry]
  • demonstrates info literacy

Advice from a librarian: intro to W editing; picking a topic; finding sources; examples. They can get for example four books on Fidel Castro and add to the Fidel Castro entry with citations. That would be a contribution because not everything on him is in W.

A bit about W:

  • launched in 2001
  • many guidelines [five pillars, what it is not, perfect article]
  • back end not transparent
  • it has become a topic of study

The five pillars:

  • an encyclopedia
  • has a neutral pt of view

What it is not? there is a page on W on what it is not.

The perfect article:

  • fills a gap
  • has a good title
  • starts with a clear description
  • is not a dictionary article
  • is understandable
  • is nearly self-contained
  • branches in and out
  • is unbiased

Weaknesses are strengths: mutability, reliability, anonymity of authors, neutrality. We want students to evaluate and understand the changeability of W. Although anonymity of authors is a liability, yet it is a positive because it frees the students, especially on the discussion page.  Some students would engage and ask if they should change something in an article, so they engage with people all over the world and not only with their professor. If you find an article that is not neutral, go fix it. That could be an assignment just for students to recognize bias.

Number 3: report format: post proposed topic

Number 4: oral report-content : it is not about what they put up there but about how they did it and what they learned in the process.

  • what: beofre/after
  • Who: target audience
  • why: reasoning
  • how: execution details
  • Q and A
  • Performance

Examples: Lillian Gilbert; Sustainable architecture; BMW central building; specific weight; vortex power.

Number 5: self reflection

Why do this? student engagement; they really work hard and enjoy the assignment; teaching them research skills etc.

Pitfalls: time management [students have to begin working on it early]; neutrality

teaching mathematical abstract subjects with technology

Actualization of mathematical and abstract subjects using computer-based guided tutorials

porschaPorscha McRobbie – U of Michigan

  1. Revamping lectures and homework: extensive lecture notes –  new additions: in class live demonstrations/animations from exiwsting notes
  2. homework assignments – new additions: interactive/exploratory
  3. discussion problems

Challenges: finding complimentary resources: cross-disciplinary time consuming to translate; non-traditional course content; seek highly specific interactive tools.

Bringing lectures to life: example from Wolfram Mathematica for students [link].

Guided tutorial style homework is also possible.

Tool of choice: build-in manipulate and animate commands; creating interactive assignments requires little coding; students only need free MathematicaPlayer (no programming required, source code hidden).

Resources: a forum called Wolfram education group [especially Mathematica for education] to answer your questions. Also the Wolfram Demonstrations Project where people are creating those demonstrations and uploading them to that site [demonstrations.wolfram.com].